Chris Roberts Net Worth

Chris Roberts Net Worth

Christopher Roberts

Christ Roberts at the 2012 GDC .
Personal information
Name in english chris roberts View and modify the data in Wikidata
Birth May 27, 1968 (age 54)
Redwood City , California
Nationality American , British
educated in Parrs Wood High School View and modify the data in Wikidata
Professional information
Area Video game designer and developer
known for Wing Commander video game series
Employer Cloud Imperium Games Corporation

What is Chris Roberts’ net worth?

Chris Roberts’ net worth is estimated to be around $20 million by 2022. This is due to his success as a paid video game developer. Most of the sales of his games, which are among the best on the market, have contributed to his wealth.

Chris Roberts ( Redwood City , California , May 27, 1968) is a developer , designer and programmer of video games . He has also worked as a film producer . He is best known for creating the Wing Commander video game series while working for Origin Systems .

He is currently at the head of Cloud Imperium Games Corporation, with which he is developing the ambitious space simulator for Microsoft Windows, Star Citizen .


Roberts was born in California , but grew up in Manchester , England . He began developing video games at an early age, creating several of them for the BBC Micro in his late teens.

Origin Systems

Roberts returned to the United States in 1986. Shortly thereafter he was hired by Origin Systems, where he created Times of Lore , a 1988 game. The game’s interface had a strong influence on other Origin products such as the popular Ultima series. Roberts’ next game, Bad Blood , also used a similar gameplay system.

Wing Commander was published in 1990 and was received very positively by critics and the general public. Wing Commander (and the saga that grew out of it) quickly became Origin’s most successful product, even eclipsing the Ultima series . Roberts was also involved in the sequel, Wing Commander II , but not to the same level as the original game. Instead, he concentrated on producing Strike Commander . The project was first unveiled at CES in 1991, but after several delays, the game wasn’t released until 1993. He returned to the Wing Commander saga soon after, creating the original concept for the Wing Commander spin-off : privateer(which was produced by his brother, Erin Roberts) and was much more involved in the sequels Wing Commander III and Wing Commander IV . For these sequels, Roberts directed the cinematic action scenes.

Following Origin Systems traditions, Chris Roberts’s residence outside Austin , Texas , was named “Rancho del Comandante” (Commander’s Ranch), a reference to the Wing Commander series he had created. 1

Digital Anvil 

Roberts left Origin in 1996 and founded Digital Anvil with EA PC National Sales Manager Marten Gerald Davies, Origin producer Tony Zurovec, and his brother, Erin Roberts. 2 The new studio was installed in Austin and worked in silence for several years, managing to sign a distribution agreement with Microsoft in 1997. 2

Robert had said that he wanted to produce movies as well as video games with Digital Anvil. In 1999, Digital Anvil handled the visual effects for the film Wing Commander, directed by Roberts himself. Nonetheless, the film ended up being a critical and financial flop.

Digital Anvil’s first game was Starlancer , which was received relatively well by critics in 2000. The game was developed externally by Warthog, but produced by the Roberts brothers and with only some contributions from Digital Anvil.

The company was bought by Microsoft, 2 which shortly after sold two of Digital Anvil’s projects to Ubisoft. Roberts left the company after the acquisition, leaving the position of director of its ambitious Freelancer project , although he did stay in the game as a consultant for a while. 2 The game was almost unanimously considered vaporware due to its promised 2001 release date. The game was eventually released in 2003 with markedly different features from the original plans, but was generally well received.

Point of No Return Entertainment/Ascendant Pictures 

After leaving Digital Anvil, Roberts founded Point of No Return Entertainment, with the intention of producing movies, television, and games. However, no projects materialized from Point of No Return. Roberts founded Ascendant Pictures in 2002 and was a producer on several Hollywood productions , including the 2004 adaptation of The Punisher , 3 ​The Jacket 4 ​, and Lord of War . 5

Cloud Imperium Games Corporation 

In 2011 Chris Roberts founded Cloud Imperium Games Co. 6 to work on a video game that will be the successor to titles previously created by him, such as Wing Commander and Freelancer . A promotional website for this new game was revealed on September 10, 2012, under the title of Roberts Space Industries. As of September 11, the site could be entered using the code “42”, which took the user to a page with a long note from Chris Roberts to his followers. It also allowed the user to create an account. Additionally, the site had a clock that counted down to 10 AM on October 10, 2012, the date on which Roberts announced his new game, Star Citizen .7



Title Year Credit Distributor
Wing Commander 1999 Director, Actor 20th Century Fox
The Punisher 2004 Executive producer Lionsgate Entertainment
The Jacket 2005 Executive producer Warner Independent Pictures
The Big White 2005 Producer Momentum Pictures
Lord of War 2005 Producer Lionsgate Films
Ask the Dust 2006 Executive producer Paramount Classics
Lucky Number Slevin 2006 Producer Metro Goldwyn Mayer
Who’s Your Caddy 2007 Executive producer The Weinstein Company
Outlander 2008 Producer The Weinstein Company
Black Water Transit 2009 Executive producer Capitol Films

Video Games 

Yam Year Credited With Publisher
kingkong 1983 Designer BBC Micro
match day 1985 Designer (BBC Micro port) Ocean Software
wizard 1985 Designer Imagine Software
Stryker’s Run 1986 Designer, Artist, Programmer Superior Software
Ultima V: Warriors of Destiny 1988 Designer OriginSystems
Times of Lore 1988 Director, Designer, Writer, Programmer, Tester OriginSystems
bad blood 1990 Director, Designer, Programmer OriginSystems
Wing Commander 1990 Lead Designer, Producer, Programmer OriginSystems
Wing Commander: The Secret Missions 1990 Producer, Programmer OriginSystems
Wing Commander: The Secret Missions 2: Crusade 1991 Producer, Programmer OriginSystems
Wing Commander II: Vengeance of the Kilrathi 1991 Producer OriginSystems
Wing Commander II: Vengeance of the Kilrathi: Special Operations 1 1991 Creative director OriginSystems
Wing Commander II: Vengeance of the Kilrathi: Special Operations 2 1992 Creative director OriginSystems
Strike Commander 1993 Director, Producer, Artist, Programmer OriginSystems
Strike Commander: Tactical Operations 1993 Producer OriginSystems
Wing Commander: Privateer 1993 Executive producer OriginSystems
Wing Commander: Navy 1994 Producer OriginSystems
Wing Commander III: Heart of the Tiger 1994 Director, Producer, Writer, Actor OriginSystems
Wing Commander IV: The Price of Freedom nineteen ninety six Director, Executive Producer Electronic Arts
starlancer 2000 Executive producer Microsoft
Conquest: Frontier Wars 2001 Producer, Writer Ubisoft
Freelancer 2003 original concept Microsoft Game Studios
Star Citizen TBA Director, Producer, Programmer Cloud Imperium Games
Squadron 42 TBA Director, Producer, Programmer Cloud Imperium Games


Chris Roberts Height, weight and measurements

At 53 years old, Chris Roberts height is not available at this time. We will update Chris Roberts height, weight, body measurements, eye color, hair color, shoe size and clothing size as soon as possible.

physical state
Height Not available
Weight Not available
body measurements Not available
eye color Not available
Hair color Not available

Who is the wife of Chris Roberts?

His wife is Sandy Gardiner.

Parents Not available
Wife sandy gardiner
Sister Not available
Children Not available

Chris Roberts Net Worth

Net worth has been growing significantly in 2021-2022. So how much is Chris Roberts worth at the age of 53? Chris Roberts’ source of income comes mainly from being a successful Game Designer. he is from ca. We have estimated Chris Roberts’ net worth, money, salary, income, and assets.

Net worth in 2022 $1 Million – $5 Million
Salary in 2022 under review
Net worth in 2021 Slope
Salary in 2021 under review
House Not available
cars Not available
source of income game designer

Chris Roberts Social network

Twitter Chris Roberts Twitter
Wikipedia Chris Roberts Wikipedia



In 2011, Chris Roberts founded Cloud Imperium Games, along with his longtime business partner and international media lawyer, Ortwin Freyermuth, to work on a new game.


After leaving Digital Anvil, Roberts founded Point of No Return Entertainment, planning to produce movies, television, and games.


Digital Anvil’s first finished game was Starlancer, released to generally favorable critical reception in 2000. Co-developed between Warthog and Digital Anvil, the game was produced by the Roberts brothers and Eric Peterson.


Roberts had stated that he wanted to produce movies and games with Digital Anvil.

nineteen ninety six

Roberts left Origin in 1996 and founded Digital Anvil with Tony Zurovec and his brother Erin Roberts.


Wing Commander was later published in 1990 to much acclaim.


Roberts returned to the United States in 1986. He found a job at Origin Systems, where he created Times of Lore, published in 1988. The game’s interface had a major influence on other Origin products, such as the popular Ultima series.


Chris Roberts (born May 27, 1968) is an American video game designer, programmer, film producer, and film director.